Place falling rooms so your sims can walk to a room that satisfies their needs. Your sims have five basic needs, that can be met by rooms with a corresponding color: Mm-Kitchen (orange), $$-Garage (green), Zz-Bedroom (blue), :)-Commons (purple), and PP-Bathroom (yellow). Once your sim’s most urgent need is satisfied, all of the connected rooms in that layout are removed from the screen. Each level has a unique objective that when met, unlocks a unique reward. There is also an arcade mode that allows you to play for high scores rather than to unlocking new levels and rewards.