Read about reactive game programming with Microsoft’s Reactive Extensions (Rx) in this article that originally appeared in the October issue of Game Developer Magazine HERE.

This entry was posted on Thursday, January 26th, 2012 at 12:09 am and is filed under c#, rx, tutorial, xna. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Leave a Comment