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Station Fall Rollaway MADRIS

July 15th, 2013

I just wanted to leave a note here about the development diary that I’ve started for a game called Leonis. It’s a cooperative tile-laying, set-collecting, hand-management, and deck-building game set in Arthurian Space. It’s coming along very nicely so far, and you can follow the development of this game here.

April 12th, 2013

I posted a new article the other day about applications of behavioral economics in game design. You can find the article and leave comments here. This is also a featured expert blog on gamasutra, and has been crossposted to boardgamegeek.